"Brilliant epic fantasy"
Earth and Eldh always have been linked in some way beyond
the understanding of humanity. On Eldh, magic is the
commonplace norm while science rules the earth. Travis
Wilder is a powerful mage on Eldh, but for the past three
years he has lived on earth with his lifemate Beltan, an
Eldh warrior with fairy blood.
Their peaceful time together ends with earth and Eldh
moving towards annihilation as a rift in the sky widens; if
the opening continues to spread, the multiverse will vanish
into nothingness. The Philosophers, who have achieved
immortality, drank the blood from the seven sorcerers who
left Eldh for earth to sleep for two millennia in peace.
They are critical to healing the rift along with Travis and
his daughter, but the modern day Philosophers and sorcerers
want to stop the outsiders from intruding on their power.
Book six of the Last Rune saga answers all the questions
hanging from the five previous works with a terrific
conclusion to a brilliant epic fantasy. Travis is an
honorable man forced to play hero though he does not want
to the destiny of two worlds but knowing success is slim,
he still gracefully accepts the mantle. Friends, fantasy
lovers, and earthlings we have come to praise Mark Anthony
for he has gifted readers with a triumphant saga.
Reviewed by Harriet Klausner
Posted July 9, 2004
Reviewed by PNR Group Member
Posted January 24, 2007
The Pale King has been defeated, his legions decimated. The Dark God Mohg has been destroyed. And the evil corporation, Duratek, has been disbanded, foiled in its efforts to strip-mine the world of Eldh. And for our heroes, three years have passed in relative peace. But only relative, because every one of them know in their hearts that their duties are not yet ended. For perihelion approaches, as the two worlds continue to grow nearer. And bad things are coming in its wake.
In the skies over Earth, astronomers have noted an anomaly which seems to be swallowing stars whole. On Eldh, these rifts in the sky are appearing as well--and the dragon Sinfathisar tells Grace Beckett that, if left unchecked, these holes of anti-being will annihilate all of creation forever. He adds that only Travis Wilder--whom the Mournish believe is fated to raise the lost city of Morindu the Dark from the desert sands that hide and hold it--can save the world. But what is the connection between the lost city of the sorcerers and the wounds that rift the heavens?
As Grace goes in search of Travis and Travis goes in search of his kidnapped daughter, all the threads of fate begin to pull together, revealing ancient mysteries on both worlds, and connections within connections that carry all the way back through time. With both worlds increasingly wracked by tempests and earthquakes and a palpable sense of hopelessness and despair, and with magic sputtering and dying around them, can our heroes patch together the missing pieces of the puzzle before all of life is annihilated?