"A fun fantasy"
On the Rim of Elfhome in Pittsburgh, business owner Tinker
and her cousin Oilcan are moving around wrecks that
temporarily reside in her Pittsburgh Scrap and Salvage
yard to makes room for the influx of new vehicles that
Shutdown Day always brings to her. However, a power
failure leads to her gadgets inability to keep out the
local flow of magic that jumps sky high when a pack of
wargs chase an Elf into her scrap yard.
Preferring to literally mind her business, Tinker laments
that the prey has to be Windwolf, an arrogant noble who
saved her life five years ago from a saurus, but placed a
life debt on her that forces her to help. Not long
afterward every official from the NSA to the EIA (Elfin
Interdimensional Agency) make demands of Tinker. Even
those not officially officious want a piece of her. All
Tinker desires is to remain in Pittsburgh wanting her
first kiss on her first date, but alas even the city will
not cooperate as it is no longer earth tied.
Anyone who thought Pittsburgh was Steelers, Pirates, and
Penguins, oh my, will quickly change their mind with Wen
Spencer's wild fantasy. The story line is as fast as a
novel can go yet the key players seem genuine. Readers
will adore the harried heroine, an ingenious tinker who
has never been kissed (but is standing on an Elven mound
not a pitcher's mound). Windwolf lives up to his clan's
reputation for inhuman haughtiness though this human has
breeched his soul. Amusing, ironic and loaded with daring
and dastardly deeds, TINKER is a wonderful tongue-in-cheek
fantasy joy ride around the city by the three rivers.
Reviewed by PNR Group Member
Posted October 25, 2003
Tinker, girl genius and inventor, lives in a near-future Pittsburgh which exists mostly in the land of the elves, where she tries to keep the local ambient level of magic down with her gadgets. When a pack of wargs chase an Elven noble into her scrapyard, life as she knows it takes a detour.