"exciting swords and sorcery tale"
War is coming to the medieval world of Eldh, a place where
people fight using swords and magic. Mohg, Lord of
Nightfall, plans to remake his home planet in his image.
His minion, the Pale King toils at opening the Rune Gate so
that his hordes can sweep through and prepare it for Mohg's
return. Mohg and the Pale King also work with Duratek on
Earth to open a portal to Eldh so that Mohg can return and
the corporation can exploit the wealth of Eldh.
Runebreaker Travis Wilder travels to Earth to destroy
Duratek and the gate. According to the prophecy, Travis
will save and destroy Eldh at the last battle. His friend,
Grace Beckett, witch queen of an ancient lineage marches to
the Gravenfist Keep with five hundred warriors and a coven
of witches. They must hold back the hordes of the Pale
King if he opens the Rune Gate until the Warriors of
Vathris arrive for the last battle. If Travis, Grace, the
warriors and witches work together they might defeat the
dark forces that threaten Eldh.
Book five in "The Last Rune" series is an exciting swords
and sorcery tale in the tradition of the Lord of the Rings
and The Sword of Shannara trilogies. The villains in THE
GATES OF WINTER are really caricatures of evil, but the
heroes are fully developed people that will endear
themselves to the reader. Fans of the series or epic
fantasy will enjoy this tale and look forward to book six,
THE FIRST STONE in which readers will finally learn what is
the secret connection that ties Earth with Eldh.
Reviewed by PNR Group Member
Posted July 22, 2003
Combining the best of fantasy traditions with her own
unique vision, Sarah Ash brings to dazzling life a new saga
filled with epic adventure and unforgettable characters.
Far-reaching in scope and imagination, Lord of Snow and
Shadows embarks on a journey like no other--into a shape-
shifting world teeming with political intrigue, astonishing
magic, and passions both dark and light.
Raised by his protective mother in the sunny clime of the
south, Gavril Andar knows nothing of his father--or the
ominous legacy that awaits him. But his innocence is about
to be shattered. The man who ruled the wintry kingdom of
Azhkendir, a man infused with the burning blood of the
dragon-warrior known as Drakhaoul, has been murdered by his
enemies. It is his fiery, chameleonlike blood that pulses
through Gavril's veins. The news is Gavril's first taste of
death--but it will not be his last. For blood is the liquid
that seals his fate.
Expected by clan warriors from the north to avenge his
father's murder--and still his unquiet ghost--Gavril is
kidnapped. He soon learns that becoming Drakhaon means not
only ascending to the throne of Azhkendir but changing, in
subtle ways at first, into a being of extraordinary power
and might. A being that must be replenished with the blood
of innocentsin order to survive. Ensconced in Kastel
Drakhaon with no means of escape from the icebound kingdom,
and carefully watched by neighboring rulers waiting to move
against him, the untested Gavril must fight to retain his
human heart and soul in the face of impending war--and the
dark instincts that threaten to overpower him.
Man and beast, spymaster and insurgent, nature and the
netherworld--all collide in phenomenal twists and turns. A
masterwork of adventure fantasy, Lord of Snow and Shadows
will leave you stunned--and longing for more.